Software Engineer
Griffin Hale
I build software across simulation, media, and geospatial domains — from emergent game systems to agentic GIS tooling. This is a placeholder summary; swap it for your real headline.
About
Placeholder bio paragraph. A few sentences about your background, what you like to work on, and what you're looking for. Replace this with your real story.
Skills
- TypeScript
- Python
- React / Astro
- Node.js
- PostgreSQL
- GIS / Geospatial
- AI / LLM Agents
- Docker / Dokku
Featured projects
All projects →Evocatio
in-progressA simulation game exploring emergent systems and player-driven storytelling.
Tastebuds
in-progressA multi-medium media tracker for films, books, games, music, and more — in one place.
AgeoMaps
in-progressAn agentic GIS application that turns natural-language questions into spatial analysis.
Permit Office
liveA geoprocessing tool that pushes ArcGIS past its intended limits — treating GIS software like a game engine.